Category Archives: O

Miniature Worlds (2011) exhibition!

Review I Schedule

March 22 Tuesday, 4 pm – 6:30 pm, List Art Center, #210

CULTURES OF COLLECTING
4:00-4:15 room setup and introductions
3 projects: 4:15-4:30 presentations; 4:30-4:45 review; 4:45-4:55 (run over and) break

Sarah Rovang | Michael Price | Crystal Ngo and Castagna Ventura

MANUFACTURING HERITAGE, INVENTING TRADITION
3 projects: 4:55-5:10 presentations; 5:10-5:25 review; 5:25-5:35 break

Ambika Roos and Luke Rohde | Anish Gonchigar and Jennifer Ju | Alice Hines

INHERITANCE IN DESTINATION MUSEUMS
2 projects: 5:35-5:45 presentations; 5:45-5:55 review; 5:55-6:00 break for change

Ned Myerberg | Ashley Adams and Bryan Yang

THEMING FOR BRANSCAPES
2 projects: 6:00-6:10 presentations; 6:10-6:20 review

Henry Harding | Jina Park

tilt-shift Disneyland Paris

shared by Bryan: “The tilt-shift method of filming makes the entire park look like a miniature! “

Review I – guest critics

Our confirmed guest reviewers for March 22 are Prof. Dian Kriz (HIAA, Brown), Prof. Lynnette Widder (Architecture, RISD), and Edrex Fontanilla (MML, Brown).

Miniature Worlds Exhibition! (2009)

On Tuesday Dec 8, 2009, Miniature Worlds (version 1.o, 2009) students welcomed colleagues, professors, and some acquaintances they made in the field at the JNB Center Carriage House Gallery for an exhibition of their films.

Poster designed by Nathaniel Walker.

Carriage House Gallery at the John Nicholas Brown Center

Emily Handlin and Jinsol Park’s King Richard’s Faire


Nathaniel Walker’s ‘An Intimate View’

Second Life?

What happened to Second Life?

Not long ago Second Life was everywhere, with businesses opening branches and bands playing gigs in this virtual world. Today you’d be forgiven for asking if it’s still going.”

BBC News (20 November 2009)

An Edgier Mickey

Epic Mickey

Read the article published in the New York Times.

“For decades, the Walt Disney Company has largely kept Mickey Mouse frozen under glass, fearful that even the tiniest tinkering might tarnish the brand and upend his $5 billion or so in annual merchandise sales. One false move and Disney could have New Coke on its hands.

Now, however, concerned that Mickey has become more of a corporate symbol than a beloved character for recent generations of young people, Disney is taking the risky step of re-imagining him for the future.

The first glimmer of this will be the introduction next year of a new video game, Epic Mickey, in which the formerly squeaky clean character can be cantankerous and cunning, as well as heroic, as he traverses a forbidding wasteland.

And at the same time, in a parallel but separate effort, Disney has quietly embarked on an even larger project to rethink the character’s personality, from the way Mickey walks and talks to the way he appears on the Disney Channel and how children interact with him on the Web — even what his house looks like at Disney World.”